<p> <h3>JiGo Replayer</h3> </p> <p> This applet allows you to review Go games. It is a teaching tool for amateurs to study from professional-level moves. Though there are many other uses for JiGo Replayer. </p> <p> If you have a high-traffic site, consider removing all of the comments in the HTML code below to save bandwidth. It will also load JiGo Replayer marginally faster. </p> <p> JiGo Replayer supports the following keyboard short-cuts: </p> <ul> <li>Up Arrow - Beginning of the game.</li> <li>Down Arrow - End of the game.</li> <li>Left Arrow - Previous move.</li> <li>Right Arrow - Next move.</li> <li>O (Control-O, Alt-O) - Open Game (if enabled).</li> </ul> <p> <applet code="com.joot.jigo.replayer.Replayer" archive="replayer.jar" width="630" height="429"> <!-- =================================================================== JiGo Replayer v2.1 - A Go Game Study Tool Copyright 2001-2005 by Dave Jarvis This program is free software; you can redistribute it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License (GNU GPL) for more details. For the full text of the GNU GPL, please visit: http://www.gnu.org/copyleft/gpl.html =================================================================== --> <!-- =================================================================== The Root Directory is where Go games are stored on the web server, as accessed via the web. Must include start and end slashes; must be specified in full (starting immediately after the ".com"). =================================================================== --> <param name="Root Directory" value="/jigo/games/"> <!-- =================================================================== The text VALUE associated with Open Game is displayed in the title bar when the user requests to load a new Go file. =================================================================== --> <param name="Open Game Title" value="Select a Professional Game"> <!-- =================================================================== Set this VALUE to the name of the file on your web server, including the full path, so that JiGo Replayer can find and load the file. For example: /games/Shusaku/GennanInseki-Shusaku.sgf The following will NOT work: http://sgf.com/games/Shusaku/GennanInseki-Shusaku.sgf =================================================================== --> <param name="Open Game File" value="/jigo/games/Shusaku/GennanInseki-Shusaku.sgf"> <!-- =================================================================== Set this VALUE to "true" if the error messages should not be shown. =================================================================== --> <param name="Open Game Suppress Error" value="false"> <!-- =================================================================== Set this VALUE to "false" if the Open option for loading games should not be available. =================================================================== --> <param name="Open Game Enabled" value="true"> <!-- =================================================================== The text VALUE associated with Open Game Failed alert box is displayed in the title bar. =================================================================== --> <param name="Open Game Failed Title" value="Error Loading Game"> <!-- =================================================================== The text VALUE associated with Open Game is displayed in the title bar when the user requests to load a new Go file. =================================================================== --> <param name="Open Game Failed" value="Cannot Open: "> <!-- =================================================================== Even though the applet is only 5x5 pixels (any smaller and some browsers may crash), the colour of those 25 pixels should be set here to match the theme of the page. The default is white. =================================================================== --> <param name="Applet Colour" value="#FFFFFF"> <!-- =================================================================== When set to "false", the applet appears in its own window. When set to "true", the applet appears within the web page. The values for the WIDTH and HEIGHT should be changed accordingly. "false": WIDTH="5" HEIGHT="5" "true" : WIDTH="630" HEIGHT="429" =================================================================== --> <param name="Embed" value="true"> <!-- =================================================================== Change this to the text you would like to display after information about the game has been shown to the user. It will scroll by while they replay the game. It is good practice to leave a space at the start of the value. =================================================================== --> <param name="Marquee Text" value=" ... JiGo Replayer by Dave Jarvis - http://www.joot.com/jigo"> <!-- =================================================================== "Stone Width" and "Stone Height" are used to set the width and height of a stone, in case plain black and white stones are desired. This is good for creating Go diagrams (or for people with poor vision). The sizes are given in pixels, both numbers should be even, and they should be roughly equal. (Since most video modes aren't perfectly square, square numbers tend to look rectangular, which suits Go perfectly.) The size of the board is calculated according to the size of the Go stone width and height. If the next two lines are commented out, and no stone images are found, then the size defaults to 20 by 22 pixels. =================================================================== --> <param name="Stone Width" value="20"> <param name="Stone Height" value="22"> <!-- =================================================================== By default, stones try to draw an image. If the image is found, then both the Stone Width and Stone Height parameters are ignored. Instead, the width and height of the stone image is used. When creating new images, make sure the width and height of the black and white stones are exactly the same. Comment out these next two lines if you want plain stones. =================================================================== --> <param name="White Stone" value="images/board/white20x22.gif"> <param name="Black Stone" value="images/board/black20x22.gif"> <!-- =================================================================== The board image will be tiled if it is not large enough for a whole goban. If no board image is found (or the line is commented out), then the board colour will be used as the background. If no colour is specified, then light gray is the default. The Board Colour must be of the hexadecimal form: #RRGGBB Note: The author, being Canadian, chooses to spell Colour with a U. The default board size is 19, if not specified here. =================================================================== --> <param name="Board Image" value="images/board/woodgrain1.gif"> <param name="Board Colour" value="#CCCCCC"> <param name="Board Size" value="19"> </p> </applet>